Sure thing. Here it goes:
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Okay, so let’s dive into this. Hades 2 is here. Well, kind of. It popped up on Steam for early access and honestly, it’s a bit like a kid showing up to class before the professor even starts. It’s not all done yet, but people are already loving it. I mean, if 94 outta 100 doesn’t scream “we like it,” then I don’t know what does. But hey, that’s just 4% shy of the OG Hades. Not bad, right?
Now, if you haven’t played Hades, it’s this hellish ride through all these dungeons, and Hades 2? It’s offering hours—no kidding—of content you’ll probably lose sleep over. It’s like those potato chips that tell you they’re “family size,” but you end up eating the whole bag alone.
Some folks might wanna wait until the game’s fully cooked, you know? Like not everyone is into tasting half-baked cookies, no matter how sweet they might smell. Problem is, Supergiant Games is kinda leaving us hanging with a big “TBD” on the release. If they pull the same shenanigans as last time, we might not see a full version until 2026. Yikes. Meanwhile, there’s Spiritfall to keep your fingers busy. More on that later though.
So, what’s the scene while we wait? Roguelike games galore! Maybe you’ve dabbled with the big names—The Binding of Isaac, Into the Breach, you know the drill—but Spiritfall’s flying under the radar. Like, people are missing out, and it’s mind-boggling considering the rave reviews it’s been getting.
Spiritfall’s kinda like if you mashed a platform fighter with a roguelike. Think Super Smash reads a chapter of Hades and decides to go all solo. It first showed up in early access, kind of like our troublesome new friend Hades 2, but it went full party mode on PC and later strutted onto console—though maybe not everyone noticed. Odd, but it is what it is.
Basically, it’s “Hades meets Super Smash Bros.” You brawl against enemies in these arenas—jump from platform to platform, smack ‘em around, and unlock cool abilities. Every time you get knocked out? Gather some goodies, beef up your skills, and dive back in. It’s kinda addictive, never thought I’d say that about digital combat.
Story’s light—a sprinkle of gods and spirits here and there. Art’s vibrant, popping like a neon sign that wants to call you over. Definitely gets you with its style, much like a hit of nostalgia from Supergiant’s past gems. Sure, it’s not a full-on Hades double, but for fans itching for the complete Hades 2 experience, Spiritfall scratches the right places.
And that’s me getting all tangled in my own thoughts about these games. What was I saying again? Oh, right—go play something while waiting for Hades 2. You’ll thank me later. Or not. Who knows.