Alright, buckle up. Let’s dive into this wild ride of a tale about Palworld on the PlayStation 5—a saga full of techie nightmares, save games, and a dev team trying to lift the fog of chaos. Imagine you’re deep into your gaming session, catching monsters, when bam! Your game save goes poof. Yeah, that happened. But hey, there’s light at the end of the glitchy tunnel, or so they say.
First, picture this: Palworld hits Xbox and PC early 2024, and people go bonkers over it. Fast forward some months, the game lands on PS5. Everything’s all fun and games until, out of nowhere, this autosave bug pops up. It’s like inviting a gremlin into your console—crashes, corruption, lost progress. Ugh.
So, PocketPair—the brains behind Palworld—rolls up their sleeves to squash this pesky bug. “Mistakes were made,” they admit. No kidding. Turns out, there’s a meltdown when too many save files pile up in the PS5 version. Your precious data just… evaporates. They’re owning up to it though: “Our bad, folks.”
Here’s this weirdly comforting newsflash: a patch is penciled in for July 10. But hold your applause, because while it might paper over the crack, it might not be what everyone hoped for. Only 10 save files max. If you’re the merry sort with over 10, don’t fret—you’re safe. For now.
But here’s the kicker. Those creepy error codes—CE-100022-5 and CE-100096-6—are more than just gibberish. They spell doom for your data. Seriously, if they show up, think “delete and restart” because salvaging your saves ain’t happening. C’est la vie, or something like that.
Gamers are torn. Some salute PocketPair for being upfront. Others shake their fists in fury because, let’s face it, starting from scratch isn’t fun. All those bases, those beloved little Pals—gone, just like a magic trick without the applause.
So, here we are, watching a dev team juggle patches, player reactions, and promises. Life in the digital age, huh? Maybe it’s a comedy of errors. Or a tragedy. Anyway, I’ve rambled enough—let’s see what PocketPair pulls off next. Fingers crossed—yet again.