Okay, so picture this: I’m just sipping my morning coffee, scrolling through a bunch of headlines, and boom! I stumble across this nugget about the Switch 2 launch. I mean, I’m not a video game guru or anything, but this caught my eye. And yeah, maybe it’s because everyone and their grandma seems to be talking about it.
So, turns out this little gadget is a big deal. In June, the Switch 2 sold like, what, 1.6 million?! Wild, right? My head spun thinking how it even broke PlayStation 4’s old record from way back in November 2013. Ah, simpler times… Anyway, PS4 was holding at 1.1 million back then. Not gonna lie, imagining that many consoles is like, whoa.
Then, Mario Kart World jumps into the picture, screeching tires and all. Suddenly, 82% of Switch 2 folk are grabbing this game or snagging that fancy bundle deal. Do the math and—uh, I might need a calculator—it’s like 1.31 million kart racers out there. You’d think people were starved for Mario. Oh, and those Pro Controllers? A hefty slice, like 32% or something, grabbed them. That’s roughly 510,000, if numbers don’t lie.
Our friendly neighborhood Nintendo games are lining up too. After the Mario madness, it’s a lineup of Cyberpunk 2077 (because duh), Rune Factory: Guardians of Azuma (sounds mystical?), Tears of the Kingdom, and Breath of the Wild (absolute classic). There’s Street Fighter 6 throwing punches, Mario Kart 8 Deluxe (uh, more karts?), Hogwarts Legacy casting spells, Bravely Default HD (is that fancy?), and Minecraft, because of course Minecraft.
Honestly, not sure how I ended up rambling about all this. Anyway—or wait, did I finish my thought? Whatever. Just, you know, keep charging those game controllers or whatever gamers do.