Sure thing! Here’s a reimagined version:
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So, there’s this whole report, right? And I gotta say, one section just glued itself to my brain—it’s about this Black Panther game, which was gonna do something super cool with the Nemesis System. Now, Cliffhanger, the studio brewing this, is made up of folks who used to work at Monolith Productions. You know, the geniuses behind Middle-earth: Shadow of Mordor and Shadow of War? They were cooking up a system to take the Nemesis System to new heights—or so they say.
The Nemesis System, for those who missed it, is all about these enemies with grudges. It’s kinda like they just couldn’t let things go. You’d beat them, they’d run, get stronger, and come back swinging. Some might even murmur, “Hey, didn’t I kill you before?” Classic. And these foes? They don’t just vanish into the background fodder; they climb Uruk ranks and become proper nuisances.
Now, picture this: a beefed-up version for Black Panther. Bloomberg spills the beans—T’Challa, Shuri, even the scene-stealer Killmonger are in on the action, fighting Skrulls. Yeah, those sneaky shape-changers from the MCU, up to no good, again.
Skrulls and the Nemesis System? Match made in mischief heaven. Just imagine, your supposed ally turns out to be some Skrull boss you thought you’d handled ages ago. Plot twists for days! The potential for betrayal? Off the charts.
And then… EA happens. Yeah, they flubbed it. No Cliffhanger revamp, nada. Plus, those talented ex-Monolith folks are stuck pondering their next move. What a mess!