Sure, here goes:
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Wow, so Virtuos is letting people go. Saw it first from Gauthier Andres on BlueSky — French journalist, you know? He mentioned it was about 300 folks or so, which… isn’t that like seven percent of their workforce? Crazy stuff. Anyway, Virtuos confirmed it, said it’s mostly folks in Asia getting the chop. And Europe, too – around 70 or so. France? “Fewer than ten” — whatever that means.
They’re saying it’s due to the “changing needs” of the industry, which sounds kinda corporate-speak to me. I mean, the gaming world’s getting more complicated, right? So they say they’re shifting gears to focus on cool stuff like game engineering and fancy art bits. Guess they want to stay sharp with all things fab and tech.
But hey, they’re trying to soften the blow a bit, offering those laid-off some separation goodies, job hunting help, and maybe a new gig elsewhere in the company. I’ve gotta say that’s somewhat decent, considering.
Virtuos? They’re pretty well-known, especially for that recent Elder Scrolls 4: Oblivion Remastered. I remember playing that and feeling all nostalgic. And they’re working on Metal Gear Solid Delta: Snake Eater. Sounds intense, right? Oh, and they’ve got their hands in Dune: Awakening, Cyberpunk 2077, and even Sea of Thieves. Jackson from work won’t stop talking about that last one.
It’s not just them, either. Microsoft threw another round of layoffs not long ago — fourth time in 18 months. Sheesh, what’s happening to the gaming industry? Feels like a rough ride for anyone involved.